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Brunot
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A menu that organizes its parents' children (in the node) either horizontally or vertically. More...
#include "Menu.h"#include "MenuPosition.h"#include "imgui.h"#include "Framework/Factory.h"#include "Utility/Messages/RemovedMenuItem.h"#include "Utility/Path/Path.h"#include "Graphics/Texture.h"Functions | |
| auto | to_json (json &j, const Menu &m) ->void |
| auto | from_json (const json &j, Menu &m) ->void |
A menu that organizes its parents' children (in the node) either horizontally or vertically.
Inherently supports 2D grids. Typically used with Button s and a Selector, but doesn't depend on them in any way